This makes it harder to keep the ship going in the faster Zones and, eventually, the ship becomes virtually uncontrollable, diminishing the chance of survival.ĭestruction is ensured in Zone Mode. However, the heal timer is reset every time the ship sustains damage. If the player has taken damage and is able to successfully pilot the ship for a period of time without taking any damage, the ship will gradually heal itself. This also occurs on Zone Battle and Detonator.Īs the ship advances through the speed Zones, controlling the ship becomes harder as the ship becomes gradually faster, requiring more skill in navigation to successfully lap a track with minimal damage done onto the ship. Careful though, it is not necessary to speed through the track in the wrong direction, as it will cause the ship to start draining energy if the player doesn't turn around immediately. There is no way to slow down the ship from its current speed (slamming into a wall will stop the ship for a while but it will automatically accelerate to its current speed once contact is gone from the wall). However, in Zone, the ship will accelerate automatically, making the thrust button useless for the session. Players can navigate the Zone Ship using the standard controls and airbrakes. Picking up speed makes the ship move through the Zones and also through the Speed Classes. At the start of the session, the ship stands still, then launches off from Zone 0 and gradually speeds up. Zone ships are maxed out in stats (All set to 10) and look alike. Before starting a Zone event, players are given to choose which team they wish to race for, just like they do in any other event.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |